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Post by Mon'Toane, The Black Butcher on Mar 3, 2021 1:25:52 GMT
The Vanguard
GENERAL INFORMATION
The Yautja's Predator Scout Ship is, by all means, the pinnacle of what it means to go 'Overboard' on a simple vessel meant to be only a "Scout". The ship itself is smooth, almost weapon-like in its resemblance to a spear tip, with armor that is clearly meant to deflect shots due to how weak it is compared to most other ships. With a Dark metallic greenback exterior, with pulsing red glowing vents that are by all means the natural aesthetic of all Yautja technology, this ship fits right at home in the refined, and sleek theme that the Yautja navy has to offer
SHIP CLASS AND SIZE
Class: Heavy Gunship Length: 80 Meters Sublight Speeds: 300 k/s Overdrive speeds: None FTL Drive and Speed: Jump Drives, N/A. Slip space Backup, 240ly/d Any additional Info: Thrusters are normally a Blue-Orange, works in vacuum and atmosphere
ARMAMENTS AND DEFENSES
Defense: 30cm of Yautja alloy, with a Hard Light Shield that, while extremely durable, cannot be recharged while active. Armaments:
•Heavy Plasma Cannon Type: Rotary Turrets Bio: Devastating weaponry used to blast holes through Enemy Yautja ship shields and plating, this weapon can burn a hole through non-heat resistant metals with seeming ease, packing a kinetic force behind it that could make even the brightest of admirals wonder if they were shot with a ballistic cannon.
•Versatile Missile System Type: Explosive Bio: The VMS used by the Yautja is by far one of the scariest missile systems to be created with three variants coming in 'Dumb Fire', 'Heat Seeking', 'Electromagnetic Seeking'. Dumb fire is of course as stated, the user must aim, Heat Seeking chases after thermal fluctuations, however, EM-Seeking was created specifically to face off against heatless targets, such as Xenomorphs, Machines, etc. The spiraling Yautja design added with a Crystalized Core of Afloraltite, which is kept secured and 'Neutralized' in stasis till contact is made by the missile, at that point the stasis drops allowing for a volatile reaction.
•Yautja Gravity Mine Type: Explosive Bio: Created for battles where the Yautja must face off against multiple foes in a chase scenario, these mines are dropped and float behind the user, cloaking if enough time is given. At which point an explosion, on a smaller scale of course, similar to the wrist brace self-destruct is triggered. This variant however implodes first, dragging all nearby debris or even smaller ships, before exploding and launching them out as shrapnel seemingly.
•Frontal Facing Heavy Blazer Type: Beam Bio: A devastating long-range weapon, the blazer requires ample time to charge up before use, requiring 'Heating' of the chambers used for the beam to form. Once ready, a blazing orange laser is fired from the 'Maw' of the ship, melting through metal and weaker shields almost like some form of a plasma blade. The cooldown and recharge of course take longer afterward, which is why it's usually only used in last case scenarios or if the pilot can make the shot count.
UNIQUE FEATURES
•Microfusion Reactor
•Cloaking Technology Type: Stealth Bio: Using cloaking technology used by most hunters, the ship folds and warps space around the ship, coating it in a surface that refracts all sources of light and seemingly makes things invisible or 'see through' in technical terms. This allows the ship to avoid eyes, most primitive tech, but advanced tech that finds EM, Heat emissions, and gravity will pick it up.
•Short Ranged 'Blink' tech Type: FTL Short Bio: Using the advanced slip space technology created by the Yautja, the ship quickly entered slip space in a 'Blink'. Meaning that it moves so quickly, blinking can lead to most pilots Missing the ship, mistaking it for cloaking of some sort.