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May 2023 It's been hectic this last year, but we are alive and celebrating our fifth year of adventure and tales. A lot has been worked on to help make the Monoverse one that everyone can enjoy and explore their story while becoming a part of the greater cosmos. All of you, new and long time players, stay safe, and see you in the Sea of Stars!
The MJOLNIR GEN2 Powered Assault Armor is the armor common amongst Spartan IVs, designed to enhance the wearer’s physical capabilities to keep up with it’s predecessors, and of course, designed to protect the wearer from as much damage as possible made up of multiple layers of metal, though not nearly as much as that which came before, however, what it lacks in physical durability, it makes up for in it’s modularity, and sheer shield strength. Despite that, it’s more susceptible to plasma weaponry than its predecessor.
ARMOR CLASS
Class: Powered Combat Armor
Height and Weight: 7’2, 778 lbs
Any additional Info: N/A
ARMAMENTS AND DEFENSES
Armaments: N/A
Defense: Outside armor is made up of a light-weight titanium alloy, however the techsuit is made up of a titanium nanocomposite bodysuit: sandwiched between the external armor and the internal padding is a thick armored bodysuit. The bodysuit is made of a nonrigid titanium-based material, making it very strong and yet very flexible. The suit has numerous functions, small but vital to the safety and survival of the wearer. It also serves as another layer of protection against ballistics attacks and is coated with a heat-resistant material to disperse heat from plasma weapons. Many components of the GEN2's titanium bodysuit are conspicuously fashioned after the shape of human musculature; this was less prominent in previous Mjolnir generations. In fact, each techsuit is custom-made for the Spartan that wears it. Some models have portions of the bodysuit share their color with the external armor plating, though completely black bodysuits are still common. Certain fireteams or individual operatives are outfitted with customized techsuits that contain a host of undisclosed improvements or modifications to fit particular mission parameters or operator need. These polymuscle exoskeletons cannot be worn by unaugmented personnel, as many of the techsuit's medical and environmental control systems require invasive access to Spartan cybernetic implants. The techsuit is comfortable to wear for extended periods of time and constitutes the base of Spartans' service uniform, though it provides limited ability enhancement without access to external power. When paired with the compact fusion reactor and shield generators in a Mjolnir cuirass the full capabilities of the techsuit are unlocked. It contains channels and distribution webbing for regenerative energy shielding and the exoskeleton musculature can operate at full power, further increasing the wearer's agility and raw strength. The armor itself can take a maximum kilojoule of 1000, and has a recharge rate of 8 seconds upon collapse.
UNIQUE FEATURES
Tactical Package - Shielding: Reinforces energy shield emitters by means of a modifying bypass of standard performance regulators, allowing a higher shield-recharge rate after taking damage (a.
Support Upgrade - Sensor: The upgrade violates general UNSC transmission regulations. It is utilized by stealth operatives and infiltration specialists to provide heightened locational intelligence of all nearby enemies.
Support Upgrade - Dexterity: Circumvents overlock and mobility systems, temporarily allowing the bypass of fine-control movement governors to obtain quicker reloading times and weapon swapping. Upgrades which enhance movement have increased in popularity for operations with intense close quarters firefights which demand swift weapon versatility.
GEN2 - VISR 4.0, Model: Ichor - This visor is fitted with technology capable of identifying and indexing all forms biohazards, and relating to biohazards. It also ensures to inform it's wearer of and on such biohazards.